oncetwice

Age/Gender: 23, Female

Newgrounds Stats

Sign-Up Date:
3/7/07

Level: 9
Aura: Evil

Rank: Town Watch
Blams: 45
Saves: 88
Rank #: 50,251

Whistle Status: Garbage

Exp. Points: 730 / 900
Exp. Rank #: 51,653
Voting Pow.: 5.09 votes

BBS Posts: 8 (0.01 per day)
Flash Reviews: 38
Music Reviews: 0
Trophies: 0
Stickers: 0

All Flash Reviews

38 Reviews | 6 w/ Responses

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Score: 8
The Magic Pipes!

"good"

submission: The Magic Pipes!
date: November 14, 2009

good concept, fun, challenging but not insane.

the controls suck tho. its sluggish and sometimes too sensitive, other times not sensitive enough.

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Score: 8
Dragon Boy

"good but not polished"

submission: Dragon Boy
date: November 5, 2009

first of all there is extreme and unnecessary lag whenever i pick up an item, level up, complete a level, open the shop to buy or sell, or open my inventory. and no, it's not my computer.. it's the game.

also everything on the rightmost side of the inventory.. the description box is too far right to be visible. very irksome.

the dragon gets WAY too ugly. the save feature should also allow multiple saves, and the ability for a new game w/o deleting my cookies.

other than that its a good fun game.

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Score: 6
Glass Fish Rhythm

"way too hard"

submission: Glass Fish Rhythm
date: November 1, 2009

the controls are nowhere near as smooth as they should be considering the whole premise of "die if you hit the wall"

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Score: 6
Inculcation

"well"

submission: Inculcation
date: November 1, 2009

good game, i love escape the room type games, but this one was way too dark (visually) to see anything, making clicks completely random and not thought out (cant think "lemme click on that box" if you cant tell that its a box). and i also cannot complete the ga,e. checked the walkthrough. can get myself to the part where it says "jump down the hole" only there is no hole. there is however a spot in the hallway that says "there was a HOLE here but it's gone now" when i click there. maybe a bug or im doing something wrong. i have no idea. so yea, -3 stars for the horrible color contrast and -1 for the hole issue.

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Score: 6
Paint the Fence

"fun but time constraints are unreasonable"

submission: Paint the Fence
date: October 26, 2009

4 seconds, 3 seconds. its not long enough to even get agood look at the level let alone paint the fence. there should be difficulty levels maybe, like an easy mode.

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Score: 10
Gretel and Hansel

"great game"

submission: Gretel and Hansel
date: October 25, 2009

but the well part was a little too hard considering the rest of the game's easiness.

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Score: 8
Days 2 Die-The Other Side

"found a bug or idkwtf"

date: October 7, 2009

after finishing the X number of days on the streets in survival mode the game just.. locks up. says click here to continue or whatever, i click it, brings me back to the streets, i cannot move the characters position, i can mouse around, no zombies, no start button, and it's really killed the enjoyment of the game. after 3 times i've given up.

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Score: 5
Furry Maze

"way too difficult for a porn game"

submission: Furry Maze
date: October 1, 2009

for those who cant figure it out

get to the checkpoint, fail, start over at the checkpoint, alt+tab to another window and align it with the center of the red dot and then from underneath come up and click.

if not for the trick id say its not worth the trouble.

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Score: 8
the classroom 3

"one major issue"

submission: the classroom 3
date: September 19, 2009

great concept and potentially a lot of fun but i just cant get a handle on the controls.
it's just awkward.. arrow keys and mouse.. i either need to alternate hands (which ends up getting me caught) or re-arrange my desk so that i can use the arrows with my left hand (which is somewhat spastic.. thus getting me caught)..

i think space bar to "peek" or fill up the meter would have been a much better choice mechanic-wise

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Score: 7
Fireworks!

"the sounds are fine"

submission: Fireworks!
date: September 19, 2009

but it would've been much more interesting and entertaining if it were interactive. like they go off according to where the mouse moves, something like that.

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